Play With Me — Audio Nodes & Strategy
A sandbox of client-side Web Audio experiments, real-time chess challenges, and competitive telemetry exploring human interaction outside strict product constraints.
Engineering is best balanced with play. Below are real, interactive client nodes: a native Web Audio synthesizer, competitive chess profiles for async and live matches, and competitive gaming stats.
Acoustic Frequency Synthesizer
Direct browser tone generator utilizing native Web Audio API oscillators and gain nodes. Calibrate waveform shapes and explore frequency textures in real-time.
Chess Telemetry & Challenges
Competitive ratings and tactical puzzle metrics across online platforms. Challenge my handle directly to an asynchronous or live rapid match.
Valorant Competitive Telemetry
Tactical FPS telemetry tracking: Rank Diamond 2. Main agents: Omen, Killjoy, Cypher. Workstation display: 144Hz high-refresh IPS with sub-millisecond input lag.
Dispatch Match Request →